Generated from /home/galaxyng/NG/Source/create.h with ROBODoc v4.0.18 on Mon Jan 05 22:26:09 2004

TABLE OF CONTENTS


GalaxyNG/newplayer

NAME

   newplayer --

SOURCE

    typedef struct newplayer {
      struct newplayer *next;
      long            cookie;
      char           *name;
      char           *addr;
      char           *pswd;
      int             numberOfHomePlanets;
      double         *coreSizes;    /* array of doubles; */
      int             team;
      int             done;         /* has been selected in a team game */
    } newplayer;
    

GalaxyNG/gamespecification

NAME

   gamespecification --
 FUNCTIONS
   Defines the layout of a game, and other things too.

SOURCE

    typedef struct gamespecification {
      player         *next;
      long            cookie;
      char           *name;
      newplayer      *players;
      double          galaxySize;
      double          minDist;
      double          radiusEmptyPlanets;
      double          radiusSecondaryPlanets;
      int             numberOfHomePlanets;
      double         *coreSizes;    /* Default size of each core home planet */
      int             numberOfEmptyPlanets;
      int             numberOfStuffPlanets;
      int             numberOfPlayers;
      int             numberOfRows;
      int             numberOfColumns;
      int             teamGame;
      gameOpt         gameOptions;  /* CB 20010425 */
    } gamespecification;